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OpenTK
Sublime Text
PIC32 Microcontrollers
Pig Engine

Sil Tutorials

Home
About
About Me
Contact
Blog
Portfolio
Projects
Tutorials
OpenTK
Sublime Text
PIC32 Microcontrollers
Pig Engine
Sil Tutorials
January 8, 2017
Screenshot

Player Collision Is Working

Sil Tutorials
January 8, 2017
Screenshot

I made it so every time the player resolves collision with a block it would change the block to glass or cobblestone.

Tagged: C, C++, DirectX, Voxels, Collision, Math, AABB

Newer PostShadows Are Slowly Getting Better Looking
Older PostCollision Testing Area
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