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OpenTK
Sublime Text
PIC32 Microcontrollers
Pig Engine

Sil Tutorials

Home
About
About Me
Contact
Blog
Portfolio
Projects
Tutorials
OpenTK
Sublime Text
PIC32 Microcontrollers
Pig Engine
Sil Tutorials
January 20, 2017
Screenshot

Another Collision Testing Area

Sil Tutorials
January 20, 2017
Screenshot

I've made fences and subsequently run into a lot of bugs with my collision system for the player. I've solved most of the major bugs but you can still get caught on edges between irregular blocks which will have to get fixed eventually. Not sure how to do that yet though...

Tagged: DirectX, Collision, AABB, Axis, Aligned, Bounding, Box, Voxels, Resolve

Newer PostVoxel Engine Demo 4: Dynamic/Updating Objects and Special Collision Shapes
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PrincessCastleQuest@gmail.com

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